I love automobiles..  I’d love to be a design consultant or something of sort in the nearest future. I stumbled on a tutorial from www.carbodydesign.com.

I haven’t much time to surf the site and digest the information but I tried out a tutorial I found on UV mapping for the car body. Well. Here’s my result.

The texturing was done in photoshop (editing a jpeg export from 3ds max uv map editor), and then imported back into the car’s body material in 3ds max

A quick v render after applying the material…

And that’s it. Hope to continue on this very shortly.

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